FOR THE PEOPLE WHO BUILD THINGS

You made
something good.
Now get it seen.

See what matters today, plan each launch, and keep every conversation moving.

Free to start. Your data stays yours. Built for small teams.

INDIE GAMESAPPS & TOOLSSMALL COMPANIES
✳ A little structure.
A lot more momentum.
Launch roomSample workspace
LAUNCH / 01OverviewThe storyPeopleNext movesPress kit
Small team.
Big stories.
MONDAY, SEPTEMBER 28↗

A launch worth
talking about.

01clear story
12right people
03next moves
✓
Finish the playable buildThe product comes first
✓
Show what makes it differentReal footage. A clear hook.
3
Get it into the right handsPress kit and review access
→
↗
One good story.

A pitch people can understand.

01 Know what you’re launching02 Find the people who care03 Keep the next move clear
FROM FINISHED PRODUCT TO FIRST CONVERSATION

A launch is a series
of small, deliberate moves.

You don’t need a marketing department to get organized. You need a place where the work connects.

THE BRIEFWhat makes it
worth a look?
Audience + hook + proof
01 / KNOW THE STORY

Start with what you made.

Give every product a clear hook, an audience, and a readiness checklist. Keep the facts close to the pitch.

JC

Games writerPhysics & independent games

↗
MK

Video creatorHands-on gameplay

↗
AL

Tools newsletterCreative workflows

↗
02 / FIND THE RIGHT PEOPLE

Make relevance your advantage.

Keep contacts, beats, and source links together. Build a focused list for each campaign, then log the conversation.

TUEPrepare the pitch
WEDOffer review access
MONOne useful follow-up
03 / KEEP MOVING

Give every step a date.

See tasks, calls, and campaigns in one calendar. Know what happened, what’s due, and what needs your attention.

THE WORKSPACE

Less scattered.
More connected.

The product brief, press materials, contact list, and launch calendar belong in the same conversation.

CAMPAIGN / FIRST LOOK

A clear plan beats
a blank page.

PreparingLaunch the playable demo

Audience: independent game writers

THE GOALHands-on coverage & wishlists
NEXT MOVEFinish the review instructions
THE PROOFReal gameplay. A working build.
See the workspace in action →
THE NEXT MOVE, EVERY DAY

A working desk for
the whole launch.

Go from what matters today to a reviewed story, a planned channel, and a measured result.

01 / DAILY FOCUS

Three actions worth doing.

See due work, confirmed meetings, and sourced research in one daily view. Review each signal before it becomes a task.

Open the daily desk →
02 / CHANNEL PLAN

One calendar. Many voices.

Plan social posts for Reddit, YouTube, Instagram, TikTok, LinkedIn, Facebook, and X. Track ideas and manual publication without claiming account access.

Explore the social calendar →
03 / THE BIGGER STORY

Give each investor the right view.

Prepare a company overview or a product brief. Mark missing traction, ownership, and funding facts before sharing.

See investor briefs →
04 / AGENT INPUT

Let an agent prepare the work.

Use a scoped, write-only API or a local MCP bridge to add review items. The owner controls the facts and final action.

See the agent API →
BUILT WHILE DOING THE WORK

We needed this.
So we’re using it first.

Droidface started with our own portfolio of games, apps, and developer tools. We’re bringing the launches, the stories, and the follow-ups into one workspace.

It’s an early beta with a working core. Your records are private. You control the facts and send the outreach. AI helps with drafts; it doesn’t invent the announcement.

OUR FIRST WORKSPACE
RN

Rope NinjaTwin ropes. Enormous titans. Tansy.

↗
AY

AssetYardCreative tools for game builders.

↗
AJ

AlarmJerkA morning with something to say.

↗

Our portfolio is a customer.
Your workspace starts with your work.

A USEFUL FREE WORKSPACE

Start small.
Keep your momentum.

Use the core tools for free. As your needs grow, help us shape the premium service.

FREE / AVAILABLE NOW

Your launch desk.

$0to get started

For a solo developer or a small company getting organized.

  • One private workspace, up to 5 products
  • Contacts, campaigns, tasks, and outreach logs
  • Launch calendar and calendar export
  • Editable press drafts and file storage
  • 25 MB of storage, files up to 5 MB
  • 5 Luna drafts per month
  • Export your workspace whenever you need
Create your free workspace ↗
PREMIUM / IN DEVELOPMENT

Your next stage.

More room.
More assistance.

Planned for teams that want more help running their campaigns.

  • Higher product, storage, and AI allowances
  • Connected email and calendar tools
  • Follow-up automation with your approval
  • Team access and campaign reporting
  • Optional help preparing and running a launch
Register your interest →Pricing is not set. No payment is collected.
A FEW PRACTICAL QUESTIONS

Before your
next launch.

Is this only for games?+

No. Products can be games, apps, tools, or services. Each campaign gets its own audience, materials, and next steps.

Does Droidface send my emails?+

The current beta helps you prepare drafts and track outreach you send yourself. Connected email and controlled sending are planned.

Can I use it on my phone?+

Yes. The workspace adapts to mobile browsers. A native mobile app is not available yet.

Who sees my contacts and press files?+

Your signed-in account owns your workspace. Files and records require that account. Demo data is separate from private workspaces.

Can I take my data with me?+

Yes. Export your workspace as JSON and your launch schedule as a calendar file. Uploaded files can be downloaded individually.

YOUR NEXT MOVE

Give your work
a better launch.

Open your free workspace ↗

Build the product. Tell the story. Keep moving.